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Age/Gender: 24, Male
Location: Brawley, CA
Job: Writer/ Artist
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 80 / 100
Exp. Rank #: 213,926
Voting Pow.: 3.25 votes
BBS Posts: 0 (0 per day)
Flash Reviews: 91
Music Reviews: 0
Trophies: 0
Stickers: 0
All Flash Reviews
91 Reviews | 11 w/ Responses
i've got a pretty up to date system, pressed space at the exact moment the GO! went off for Round 6, and still lost.
either you've got a glitchy character that jumps the gun, or you're spending more time on animating the boobs than working on the reaction time with the space bar.
Author's Response:
Butthurt cause ye can't beat round 6?
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controls are poor, they either stick or cause an opposite reaction.
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Whats sad is the game could be great, but if it wasn't for the fact that any form of damage you take leads to game over even if it's a minor attack. For example, I begin the game as normal buy a bigger boat and upgrade my cannons and then I'm attacked by 1 low level pirate ship. One cannon shot and it's game over. Seriously, whats the point of this game if you're not balancing it right for the first level and so on if it's going to be littered with bugs. Secondly, the various sections of the map would lead to dead spots where my ship would mysteriously vanish and then it would conclude to a game over screen.
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but too short.
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It's a good game, but the fact you're moving slower than a zombie is what drives it to a fault.
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It really made me think for a while there. Eventually I started to catch on to the idea I should try calling various things until I figured out what I was doing wrong. Great clues and great use of drama, Just wish there was a panic moment when you start to take to long and a bum would start bothering you or something, stuff that tries to distract you or make you freak out a little from the fact you're stuck in a phonebooth.
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I was able to make the green shorts and get the keys, but the thing that irritated me was how even with the walk-through the blasted Trapdoor wouldn't open no matter how hard I tried to use any key, candy, toilet paper, and glued claw I could find. If the walk through was a little more in depth on how to open the blasted trapdoor or how to get the item out of the boots, then the first stage would be easier to pass without having to sit there frustrated on what you keep doing wrong and not getting a clue as to how or what your doing wrong in the first place. Still it's a great game, could do without the music and just odd sounds like creaking doors, mice scratching, people moaning and groaning, and wood creaking.
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bugs galore in this game, I was in the blue in the farmer awareness meter and the next thing I know in one step, GAME OVER. Plus the meter for tipping the cows wouldn't appear even if I was walking right through the blasted cow.
Who ever designed this doesn't really know what their doing nor do they really think about making a finished product that doesn't have so many holes and mistakes in it.
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glitches abound, and terrible synching, needs lots of work.
Author's Response:
no glitches - everything is as it should be - sorry if you don't know how to play.
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The controls are shoddy, I would press 'S' 10 times before he would finally strike, 'A' was just about as bad. Only thing that worked right was the Left/Right buttons.
Work on these bugs and you'd get a higher rating out of me.
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